Grand Gamers Guild
HOLIDAY HIJINKS #13: THE FRIDAY FRIGHT
HOLIDAY HIJINKS #13: THE FRIDAY FRIGHT
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Ages 12+ 1+ Players 60 Min
After a series of bad omens, you seek refuge at a secluded cabin in the woods, hoping to turn your luck around. But as you settle in, strange things begin to happen. Can you shake off the bad vibes, or is something darker lurking in the shadows?
When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smartphones and computers) and check whether you are correct. If you are, the app will tell you which card or cards to take next.
The app also contains a graduated hint system, so if you get stuck, you can get just a small hint about the current puzzle to get moving again without giving too much away.
Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required.
Most groups take about an hour to solve the game. You can write on the cards to help solve puzzles, but this is not required and the game is otherwise non-destructible. So while you can’t play again yourself, you could give the used game to someone else to play.
