{"title":"Party Games","description":"","products":[{"product_id":"blank-slate","title":"Blank Slate","description":"\u003cp\u003eAges 8+       3 - 8 Players       20 - 30 Min\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eEach round in \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eBlank Slate\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e, pick one of the 250+ word cue cards (which have 500+ total cues) and reveal it. 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The richest surviving gangster wins the game!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eCa$h 'n Guns\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ehelps you relive the best scenes of your favorite gangster movies. The goal is to have more money than anyone else after eight rounds while still being alive.\u003c\/p\u003e\n\u003cp\u003eEach round, one player is the Boss, and he controls the pace of play. First, loot cards are revealed on the table to show what's up for grabs. Next, players load their guns by secretly selecting either a \"Bang!\" or a \"Click! Click!\" card from their hand. The Boss counts to three, and on \"Three\" each player points his foam gun at someone else; due to his status, the Boss can tell one player who's pointing a gun at him that he needs to point it in another direction. After a pause to observe threats and measure the seriousness in an opponent's eyes, the Boss counts to three again and anyone who doesn't want to risk getting shot can chicken out and remove themselves from the round.\u003c\/p\u003e\n\u003cp\u003eEveryone who's pointing a gun at someone still in the round now reveals their card, and anyone who's the target of a \"Bang!\" takes a wound marker and gets none of the available loot. Starting with the Boss, everyone still in the round takes one loot card at a time from the table — money, diamonds, paintings, the position of Boss, medical care (to remove a wound), or a new bullet (to add a \"Bang!\" card to your hand) — until everything has been claimed.\u003c\/p\u003e\n\u003cp\u003eAfter eight rounds, the game ends. Whoever has the most diamonds receives a big bonus, and paintings score based on the number of them that you've collected. 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The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eMysterium\u003c\/strong\u003e\u003c\/em\u003e, a reworking of the game system present in \u003cem\u003eTajemnicze Domostwo\u003c\/em\u003e, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. 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Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eIf one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit.\u003c\/p\u003e\n\u003cp\u003eMediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards — one for the suspect, one for the location, and one for the weapon — then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eIf a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. 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Find out when you play \u003c\/span\u003e\u003cstrong\u003eQuip It!\u003c\/strong\u003e\u003cspan\u003e, where players take turns trying to guess which player wrote which quip for bizarre pictures, unusual film clips and other on-screen oddities. The more right guesses you make, the more points you score and the more points you score, the better. Be spontaneous, be unpredictable, be edgy-it doesn't matter, so long as you \u003c\/span\u003e\u003cstrong\u003eQuip It!\u003c\/strong\u003e\u003cspan\u003e good.\u003c\/span\u003e\u003c\/p\u003e","brand":"Screenlife","offers":[{"title":"Default Title","offer_id":32122061324334,"sku":"","price":39.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/QUIPIT.jpg?v=1588874451"},{"product_id":"relative-insanity","title":"Relative Insanity Travel Ed.","description":"\u003cp\u003eAges 14+      4 - 12 Players       \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eRelative Insanity\u003c\/em\u003e is a party game created on the works of comedian Jeff Foxworthy.\u003c\/p\u003e\n\u003cp\u003eIn this party game, one player will read out a setup card and other players will then choose and play a punchline card to fill in the blank, hoping the reader chooses it as the best card.\u003c\/p\u003e","brand":"Mega Blue","offers":[{"title":"Default Title","offer_id":32124017836078,"sku":"","price":16.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/RELATIVEINSANITY.jpg?v=1588894194"},{"product_id":"one-night-revolution","title":"One Night Revolution","description":"\u003cp\u003eAges 14+        3 - 10 Players         15 Min\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eOne Night Revolution\u003c\/strong\u003e\u003c\/em\u003e (formerly \u003cem\u003eOne Night Resistance\u003c\/em\u003e) is a super fast game of secret identities for 3 to 10 players that combines all the deductive and chaotically fun elements of the \u003cem\u003eOne Night Ultimate Werewolf\u003c\/em\u003e series with more structured game play. 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Those rules can be found here elsewhere on this site.\u003c\/p\u003e\n\u003cp\u003eIncludes 25 new cards (89mm x 64mm) and 1 team token.\u003c\/p\u003e","brand":"Edge Entertainment","offers":[{"title":"Default Title","offer_id":32124210675758,"sku":"","price":14.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/RESISTANCEHIDDENAGENDA.png?v=1588896266"},{"product_id":"the-resistance-hostile-intent","title":"The Resistance: Hostile Intent","description":"\u003cp\u003eAges 13+        5 - 10 Players            30 Min\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eHostile Intent\u003c\/strong\u003e\u003c\/em\u003e is an expansion to The Resistance consisting of three modules.\u003c\/p\u003e\n\u003cp\u003eHunter Module: The battle between resistance and imperial has become more intense. 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First, though, you need to construct that building.\u003c\/p\u003e\n\u003cp\u003ePlayers each start the game with five roof cards, and they take turns adding walls and roofs to a single building. On a turn, you first place walls on the highest floor, then you choose a roof card in your hand and place it on the wall. Each roof card bears markings that indicate where the next player must place walls on the card. In addition, some roof cards force a player to perform special actions, such as placing a second roof, changing the direction of play, or moving Super Rhino to a new location on the tower. Keep your hands steady!\u003c\/p\u003e\n\u003cp\u003eThe first player to build all of his roof cards wins the game. 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So come and enjoy the real Aussie flavor of this inclusive and fun, but still competitive game\u003c\/p\u003e","brand":"University Games","offers":[{"title":"Default Title","offer_id":32129109131310,"sku":"","price":32.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/SMARTASS.jpg?v=1588963593"},{"product_id":"spank-the-yeti-the-adult-party-game-of-questionable-decisions-geek-pack","title":"Spank the Yeti: The Adult Party Game of Questionable Decisions – Geek Pack","description":"\u003cp\u003eAges 17+          2 - 10 Players         30 Min\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eOffical expansion to Spank the Yeti. Includes 100 cards featuring favorite geeky references plus ten blank cards.\u003c\/span\u003e\u003c\/p\u003e","brand":"Galactic Sneeze","offers":[{"title":"Default Title","offer_id":32140397445166,"sku":"","price":19.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/SPANKTHEYETIGEEKPACK.jpg?v=1589169690"},{"product_id":"speechless","title":"Speechless","description":"\u003cp\u003eAges 14+          3 - 8 Players          45 - 90 Min\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSpeechless\u003c\/strong\u003e\u003c\/em\u003e is an exciting party game for 3 to 8 players. Players frantically act out words – but they can’t say a word! See how many you can get right in 90 seconds!\u003c\/p\u003e\n\u003cp\u003ePlayers in \u003cem\u003eSpeechless\u003c\/em\u003e take turns being the “presenter”. The Presenter has 90 seconds to act out 6 words, trying to get the other players to correctly guess what word they are presenting. While the presenter is acting out the words, the other players are watching and trying to guess what word is being acted out. If they think they know the word, they write it down on their marker board with their dry erase marker.\u003c\/p\u003e\n\u003cp\u003eBoth presenter and the other players are not allowed to talk during the acting!\u003c\/p\u003e\n\u003cp\u003eAfter the presenter’s time is up, he or she will reveal the words to the players, one at a time, asking the players what their guesses were for each word. The other players, one at a time going clockwise around the table, reveal their guesses. After all guesses have been revealed for that word, the presenter then reveals the actual word.\u003c\/p\u003e\n\u003cp\u003ePlayers score 2 points for guessing the correct word. However… If a player did not guess the correct word, but at least one other player made the same incorrect guess, all players with the same guess score 1 point!\u003c\/p\u003e","brand":"Arcane Wonders","offers":[{"title":"Default Title","offer_id":32140449546286,"sku":"","price":36.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/SPEECHLESS.jpg?v=1589170342"},{"product_id":"take-me-to-the-cleaner","title":"Take Me to the Cleaner$","description":"\u003cp\u003eAges 18+        4 - 8 Players\u003c\/p\u003e\n\u003cp\u003eTake Me to the Cleaner$ is a hilarious board game promoting bonding and togetherness between couples.\u003cbr\u003e 1 to 4 couples can play this game with each couple playing \"directly\" and \"only\" against their own spouse\/partner, not other players on the board. There must be one winner from each couple. The men in the game are known as \"Tycoons\" and the women are known as \"Divas. \"\u003c\/p\u003e\n\u003cp\u003ePlayers roll the dice to advance around both sections of the game board. The outer ring is the \"reality\" portion of the game and there are three repeating squares that require a card draw with different tasks. The center ring is the \"fantasy\" portion and there you roll the dice to acquire ownership of the 20 \"Matrimonial Assets\". If you land on your own asset, you're safe. Landing on an unowned asset gives you ownership of that asset. If you land on an asset owned by your partner, you must hand over an asset of their choice.\u003c\/p\u003e\n\u003cp\u003eTo win the game, you must be the first player between you and your partner to accumulate the 20 Matrimonial Assets. 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The cards you collect earn points, but getting hit by flying burritos loses them. So clear some space and put away the antiques, because you’ve never played a card game quite like this before.\u003c\/p\u003e\n\u003cp\u003eHow it works: Place a pair of burritos on a table and draw cards. Keep your cards a secret. Rack up points by finding sets of three in the deck. Find matches before anyone else does. If someone plays Burrito Cards, a Battle ensues. Steal points from your opponents by hitting them with squishy toy burritos. Declare war on your friends. Some battles only involve a handful of players. Others force the entire table to engage in a Burrito War. Duel to determine the winner. 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If the diggers manage to find the gold hidden under one of the goal cards, then the diggers share the loot found there; if the gold can't be reached before the deck runs out, the saboteurs profit instead. After three rounds, the player with the most gold wins.\u003c\/p\u003e\n\u003cp\u003eThe\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eSaboteur 2\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexpansion adds new role cards (the boss, profiteers, geologists) to the base game, new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. What's more, the gold seekers can now be divided into teams — blue vs. green — and only those on the team that finds the gold score anything — assuming that anyone finds the gold at all, of course...\u003c\/p\u003e","brand":"Amigo","offers":[{"title":"Default Title","offer_id":40860604498097,"sku":"","price":18.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/saboteur2.png?v=1632336190"},{"product_id":"saboteur-the-lost-mines","title":"Saboteur: The Lost Mines","description":"\u003cp\u003eAges 10+          3 - 9 Players              30 - 60 Min\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSaboteur: The Lost Mines\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a board game inspired by the famous\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSaboteur\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecard game. While it uses ideas of the basic game, the expansion, and the two-player game, it is also very different.\u003c\/p\u003e\n\u003cp\u003eIn this game, players are divided in two clans; each clan contains loyal dwarves, selfish dwarves, and a saboteur, secretly working for the opposite clan. Players have their own pawn, and the dwarves must move over the paths in order to physically reach the four goal cards, one of which contains a sleeping dragon that you don't want to wake, so try to avoid that one, if possible. The (non-dragon) goal cards yield a variable number of points, depending on the displayed, but secret, treasure cards.\u003c\/p\u003e\n\u003cp\u003eSabotage isn't performed against a specific player, but directly on the board by playing blocking path cards or adding tokens. In this way, the sabotage affects always all players, including yourself. As opposed to\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSaboteur: The Duel\u003c\/em\u003e, path cards you play don't have to be linked to your own start card, which offers many more sabotage options. Even so, no player is ever out of the game, either temporarily or permanently.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e—description from the designer\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Amigo","offers":[{"title":"Default Title","offer_id":40861660709041,"sku":"","price":30.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/saboteurthelostmines.jpg?v=1632347278"},{"product_id":"do-or-drink-party-card-game-expansion-pack-1","title":"Do or Drink - Party Card Game -Expansion Pack #1","description":"\u003cp\u003eAges 21+          2+ Players                30+ Min\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan\u003e\u003cspan\u003eWildest drinking game, ever: Fans say whoever made this game is a 'total A-H0LE', but they all agree it's the best game night they've ever had never had - so many giggles people couldn't talk and friends still talking weeks later\u003c\/span\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan\u003e\u003cspan\u003e👉 Breakdowns or bad decisions, your choice: there are no 'free jump' cards in this game - and be clear, making these games is going to completely ruin your reputation, which is why fans say our game \"Do or Drink\" is completely blackout\u003c\/span\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan\u003e\u003cspan\u003eNo Class G: This dirty drinking game is not suitable for the family, and TBH say it must be banned.\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003eSo if you think 'boat' involves a boat, and fishing emojis are innocent, this isn't your game - Make or drink is a game for friends who are willing to be weird.\u003c\/span\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan\u003e\u003cspan\u003eNo boring bone: our American design team avoided the “das” found on other card games.\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003eInstead, they packed all 350 cards with quick and hilarious challenges every turn.\u003c\/span\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cbr\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Self Published","offers":[{"title":"Default Title","offer_id":42076479226104,"sku":"","price":24.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/doordrinkexpansion1.jpg?v=1637268650"},{"product_id":"secret-operation","title":"Secret Operation","description":"Ages 10+           4 - 10  Players                15 Min\u003cbr data-mce-fragment=\"1\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003e \u003cstrong\u003e\u003cstrong\u003e﻿\u003c\/strong\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eMisión secreta\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e(Secret Mission) is a semi-cooperative card game with one or more hidden traitors.\u003cbr\u003ePlayers play the role of engineers trying to build a state-of-the-art superrobot which is divided in 4 parts (card boards). Players add the pieces necessary to build each part, adding cards face down to the boards.\u003c\/p\u003e\n\u003cp\u003eEvery time the number of added cards equals the number of needed items, the players flip the cards and check if the added items match exactly the ones needed. If so, the task is completed, if not, they must build that part again from zero.\u003c\/p\u003e\n\u003cp\u003eThe goal of the game is to build the complete robot before the deck ends. If players fail to do so, the traitors win.\u003c\/p\u003e\n\u003cp\u003eYou depend on each other to fulfill the mission, but you’ll need to unmask the traitors that hide among you before it is too late.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e—description from the publisher\u003c\/em\u003e\u003c\/p\u003e\n\u003cdiv class=\"srh sreveal wysi\" data-sr-id=\"3\"\u003e\u003c\/div\u003e\n\u003cbr\u003e","brand":"FoxMind Games","offers":[{"title":"Default Title","offer_id":42111745556728,"sku":"","price":16.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/Secret_Operation_3Dbox.png?v=1637944671"},{"product_id":"braintopia-3","title":"BRAINTOPIA 3","description":"\u003cp\u003eAges 8+       2 - 6 Players       15 Min\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eCortex Challenge\u003c\/strong\u003e\u003c\/em\u003e is the exciting new brain-busting card game by Esdevium Games, which uses the same fast-paced approach to family fun popularised by \u003cem\u003eDobble\u003c\/em\u003e and \u003cem\u003eJungle Speed\u003c\/em\u003e! \u003cem\u003eCortex Challenge\u003c\/em\u003e tests up to six players’ memory, cognition, and sensory perception. It even includes smell cards that are used during ‘Olfactory Challenges’, where players must guess what they are feeling, adding a unique element that is often neglected in games.\u003c\/p\u003e\n\u003cp\u003ePlayers’ brain powers are stretched to the max as they race to be the first to match symbols, correctly remember all objects on a card or find the route out of mazes, amongst many other tests!\u003c\/p\u003e\n\u003cp\u003eWinning challenges allows players to add pieces to their brain puzzle which they must complete before their opponents in order to win the game. \u003cem\u003eCortex Challenge\u003c\/em\u003e is sure to tax the mental abilities of players both young and old!\u003c\/p\u003e","brand":"Albi","offers":[{"title":"Default Title","offer_id":42144968409336,"sku":"","price":21.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0260\/9361\/7198\/products\/BRAINTOPIA_83d4ee21-6087-46a8-92a8-7b0431ea3519.jpg?v=1638639948"},{"product_id":"disruptus","title":"Disruptus","description":"\u003cp\u003eAges 10+                1+  Players                \u003c\/p\u003e\n\u003csection id=\"game-story\"\u003e\n\u003cdiv class=\"wrapper\"\u003e\n\u003cdiv class=\"row center-xxl\"\u003e\n\u003cdiv class=\"col col-xxl-7 col-lg-10 col-md-12 start-xxl\"\u003e\n\u003cdiv data-sr-id=\"3\" class=\"srh sreveal wysi\"\u003e\n\u003cp\u003e \u003cem\u003e\u003cstrong\u003eDisruptus\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003echallenges players to think of new ways to use familiar objects or devices. During the game you'll roll the die, choose the appropriate card or cards, then take one of four actions: Create\u003csup\u003e2\u003c\/sup\u003e, Improve, Transform or Disrupt.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/section\u003e\n\u003csection id=\"game-content\"\u003e\n\u003cdiv data-sr-id=\"4\" class=\"wrapper srh sreveal\"\u003e\n\u003cdiv class=\"row center-xxl\"\u003e\n\u003cdiv class=\"col-xxl-6 col-md-12 start-xxl center-md\"\u003e\n\u003cp\u003eWith \"Transform\", for example, players reveal the top card of the deck, then take one minute to think of ways to \"transform\" and repurpose that object. If the card depicts, say, a high-heeled shoe, you might imagine nailing that shoe to a door so that people can use the heel of the shoe as a door knocker. 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